A light-weight tower defence with a novel, radial-grid, created for the 2025 GameDev.tv Game Jam.  Foolminate and I spent the better part of eight days tossing features into this beautiful mess. We hope you find some enjoyment from it. It needs a number of tweaks to balancing, more varied unit types and buildings, better progression mechanisms, and a ton of optimization.

Controls:

  • Zoom using mouse wheel or Q and E
  • Pan using WASD
  • Select buildings to build with F, then click to place
  • Copy a building with middle click or C, then click to place
  • Enemies drop scrap when killed, mouse over it to collect

Objective:

  • Collect enough scrap to build satellites and take out the motherships that are spawning the enemies

Thanks to Kenney.nl for the vast majority of art, fonts and sound effects we used, cynicmusic on OpenGameArt.org for the awesome background music, godotshaders for the great selection of shaders. 

Updated 10 days ago
Published 12 days ago
StatusPrototype
PlatformsHTML5
Authorsxodial, Foolminate
GenreStrategy
Made withGodot
TagsTower Defense
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse

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